Cesy (
cesy) wrote in
dw_dev_training2009-08-06 08:34 am
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Starting out in Dreamwidth Development
There's been discussion in a couple of places recently about making it easier for people to start out in development when you know pretty much nothing. I think someone is working on an official guide, but I figured I'd put something up here in the meantime, as
7rin was asking.
Firstly, most of our dev-training currently happens on IRC. The wiki page explains how to get on there. However, I know IRC isn't possible for everyone, so I think the plan is for people to be able to ask stuff in this community as well.
The first thing to do is to request a Dreamhack. These are our development boxes, and are the basic tool you'll need to do anything. Note that getting one and not using it doesn't use up any resources, so don't worry if you have to drop out of dev stuff later. Once you've got it, follow the steps in the getting started wiki page on Dreamhacks, though it may not all make sense at this stage.
You've then got two choices of method, depending on how you prefer to learn. Either way, a really important point to bear in mind is that at various points in this process, it will all go horribly wrong. That's normal. There will be something you don't understand, or something breaks, and you have no idea what's going on. That's okay. Post an entry here, or drop a comment to any dev (*) and we'll find someone who can help you fix it. We all have it happen to us on a regular basis. Things Going Wrong is a normal part of programming, not a sign that you've failed. This is important to remember when you've spent three hours banging your head against a brick wall. Anyway.
Method 1
Start having a look at Bugzilla. For Bugzilla, I'd suggest you first set up a new email address, as it gets displayed publicly, set it to forward to your main address, and then sign up on Bugzilla. The most useful search is for the keyword "effort-minor", which should include all the easy bugs. Once you've got a Dreamhack running that you can log into, and you've found a bug you like the look of, I'd suggest asking in IRC or the community to check whether it's harder than it looks or anything like that.
Method 2
Just look at the code on your Dreamhack for something where you know what it does (for example htdocs/userinfo.bml is the profile) and read a Perl book/online guide to figure out what's going on in there, asking in IRC or here when you're stumped. If you've never used a command line before, this wiki page will help.
This: http://www.perl.org/books/beginning-perl/ and http://www.ebb.org/PickingUpPerl/ are the Perl books we recommend.
http://wiki.dwscoalition.org/notes/BML is the Wiki page for BML. But BML is evil.
Other resources
Other resources to look at, if you haven't already, are the wiki and this community. Membership is open and posting is open to all members so you should be able to post in here if you get stuck.
http://www.linux.org/lessons/beginner/toc.html looks like a good Linux introduction and is relevant from lesson 5/6 onwards.
W3Schools have a good basic guide to CSS.
Of course, I've glossed over an awful lot of things, there, so do tell me which bits need more explaining.
(Thanks to
yvi for her suggestions and additions.)
(*): This includes me, most of the people commenting in this community, and anyone posting in
changelog. Most of us can be contacted by PM, or just leave a comment on any public entry, either here or in our journals.
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Firstly, most of our dev-training currently happens on IRC. The wiki page explains how to get on there. However, I know IRC isn't possible for everyone, so I think the plan is for people to be able to ask stuff in this community as well.
The first thing to do is to request a Dreamhack. These are our development boxes, and are the basic tool you'll need to do anything. Note that getting one and not using it doesn't use up any resources, so don't worry if you have to drop out of dev stuff later. Once you've got it, follow the steps in the getting started wiki page on Dreamhacks, though it may not all make sense at this stage.
You've then got two choices of method, depending on how you prefer to learn. Either way, a really important point to bear in mind is that at various points in this process, it will all go horribly wrong. That's normal. There will be something you don't understand, or something breaks, and you have no idea what's going on. That's okay. Post an entry here, or drop a comment to any dev (*) and we'll find someone who can help you fix it. We all have it happen to us on a regular basis. Things Going Wrong is a normal part of programming, not a sign that you've failed. This is important to remember when you've spent three hours banging your head against a brick wall. Anyway.
Method 1
Start having a look at Bugzilla. For Bugzilla, I'd suggest you first set up a new email address, as it gets displayed publicly, set it to forward to your main address, and then sign up on Bugzilla. The most useful search is for the keyword "effort-minor", which should include all the easy bugs. Once you've got a Dreamhack running that you can log into, and you've found a bug you like the look of, I'd suggest asking in IRC or the community to check whether it's harder than it looks or anything like that.
Method 2
Just look at the code on your Dreamhack for something where you know what it does (for example htdocs/userinfo.bml is the profile) and read a Perl book/online guide to figure out what's going on in there, asking in IRC or here when you're stumped. If you've never used a command line before, this wiki page will help.
This: http://www.perl.org/books/beginning-perl/ and http://www.ebb.org/PickingUpPerl/ are the Perl books we recommend.
http://wiki.dwscoalition.org/notes/BML is the Wiki page for BML. But BML is evil.
Other resources
Other resources to look at, if you haven't already, are the wiki and this community. Membership is open and posting is open to all members so you should be able to post in here if you get stuck.
http://www.linux.org/lessons/beginner/toc.html looks like a good Linux introduction and is relevant from lesson 5/6 onwards.
W3Schools have a good basic guide to CSS.
Of course, I've glossed over an awful lot of things, there, so do tell me which bits need more explaining.
(Thanks to
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
(*): This includes me, most of the people commenting in this community, and anyone posting in
![[site community profile]](https://www.dreamwidth.org/img/comm_staff.png)
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See, I wouldn't suggest that. I would suggest getting a Dreamhack and then looking at the code first. Just looking at something where you know what it does (for example htdocs/userinfo.bml) and reading a Perl book to figure out what's going on in there, asking in IRC when you're stumped. But that's basically different styles in how to tackle starting to program.
http://tinyurl.com/nalrs8 is the 'effort-minor' Bugzilla search. Handy link :)
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I think this: http://www.perl.org/books/beginning-perl/ is the Perl book we recommend.
http://wiki.dwscoalition.org/notes/BML is the Wiki page for BML. But BML is evil.
http://www.linux.org/lessons/beginner/toc.html looks like a good Linux introduction and is relevant from lesson 5/6 onwards.
Anyone got anything for CSS or JavaScript?
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I know some people say dicing right into bug-fixing is good, but overall, I am very much in favor of pointing people to Perl and Linux introductory texts and helping them when they encounter problems first.
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You wouldn't need to do it, but the structure could help people who get a Dreamhack and the code dumped in front of them but don't know how to start.
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Like, I don't know
* get the user names on the userinfo page to print in reverse alphabetical order
* tweak Tropo Red's navigation bar background color to #000000
* make communities use a different icon
Plus a few others and have 'solution' pages for a few of them.
At least it sounds like more fun than going through book exercises.
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Maybe a new entry here (or in another community?) to see what people need most and whether anyone would like to help? For example, I'd love something where the user and entry object stuff is involved, since it's used a lot. There needs to be some BML stuff, some English-stripping, etc.
We could have a whole "DW for Beginners textbook" ;) Yeah, I know I am going overboard here.
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And hmm, yeah a new entry sounds good? Or maybe look back to D's last or next-to-last walkthrough,and see whether anyone mentioned anything in particular, too?
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For example, while I get along with command line and vi just fine, I still prefer GUI tools for some things.
When I work from a Windows machine, I use MySQL GUI Tools (http://dev.mysql.com/downloads/gui-tools/5.0.html) to look at the database. The connection to the database goes to my development environment through an SSH tunnel. My editor of choice on a Windows machine is UltraEdit (http://www.ultraedit.com/), because a) I can browse remote SFTP sites through the built-in file browser, and save the files through the "File -> Save as" just like saving a file locally, b) UltraEdit handles unix style new lines just fine without getting confused and c) I bought a license for it years ago so that doesn't stop me either.
If I'm working from a Linux machine, I use the MySQL GUI tools with a SSH tunnel, and for a text editor I use Kate, because it, too, allows browsing, opening and saving files on my dev machine (by using the fish protocol through KIO slaves). I'm still somewhat new to Linux on a personal computer, so I don't know what other tools are good.
This way, I can avoid moving files back and forth with a file transfer program, and I can save all my passwords and connection settings so that I don't have to keep typing them all the time, and opening everything is basically just a button click. (Yes, I'm lazy, too.)
What tools are other people using? Would other people be interested in a page that explains, for example, how to use MySQL GUI tools with an SSH tunnel? Although, I'm using my own dev server, so I don't know if my instructions would work with dreamhacks.
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TextWrangler is a good free text editor with syntax highlighting (there are heaps around that are free and will do the same job, this is just the one I like most).
CyberDuck is an SSH/FTP client which is DonationWare so you can use it for free but it will occasionally nag you for donations. Not very often, I think only once every time you upgrade it.
They work well together: I can get CyberDuck to connect to the Dreamhack site via SSH (bookmark the site and it saves my password/username etc.). CyberDuck shows me the directory structure and I find the file I want to edit then right-click on it and select Edit With -> TextWrangler and every time I save the file in TextWrangler it's automagically uploaded to the Dreamhack.
Saves me having to remember stuff. CyberDuck remembers my passwords and all, and TextWrangler remembers where the file is and the combination remembers to upload the changes when I make them. Less remembering = less silly mistakes. I make enough silly mistakes in my code, I don't need the "forgot to upload the file!" silly mistakes as well!
r
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Would it be OK to post here saying "argh it all went horribly wrong when I tried XXXXX what do I do now?"? I know that's OK on IRC but somehow I find the communities more intimidating.
r
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