Experience Level: I'm... not sure? In Dreamwidth-specific coding I'm an utter n00b-- I don't know much Perl and version control and using/updating my dreamhack is something I'm still constantly re-learning. Otherwise I probably have educational background that would put me in middling-fair, and in terms of practical application I'm still a floundering beginner. Areas of code: I have not done nearly enough to know what I like or dislike, I don't think. I like doing "new" things so that I learn, but at this point, just about anything is probably new, so really whatever, wherever. Favorite patch: Probably 620 (was an English-stripping bug), because it was a little more involved than the the other two that I picked up mostly to figure out how patching worked. Simple/Complex/Free Time: Simple. I don't really have a lot of free time to devote to figuring out more than one complex/time-consuming thing, and I'm already working on trying to convert my style to S2. I think I'd mostly want something simple enough that I can mainly focus on figuring out patching (again) and where things are. I'd like to do it enough that I don't feel like it's a big thing to figure out each time so I can focus on more complex bugs later.
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Areas of code: I have not done nearly enough to know what I like or dislike, I don't think. I like doing "new" things so that I learn, but at this point, just about anything is probably new, so really whatever, wherever.
Favorite patch: Probably 620 (was an English-stripping bug), because it was a little more involved than the the other two that I picked up mostly to figure out how patching worked.
Simple/Complex/Free Time: Simple. I don't really have a lot of free time to devote to figuring out more than one complex/time-consuming thing, and I'm already working on trying to convert my style to S2. I think I'd mostly want something simple enough that I can mainly focus on figuring out patching (again) and where things are. I'd like to do it enough that I don't feel like it's a big thing to figure out each time so I can focus on more complex bugs later.